- #Sony sound forge audio studio 10 2011 review update
- #Sony sound forge audio studio 10 2011 review software
As such, it’s just the thing for video producers who want to create their own soundtracks. Applying effects to individual events isn’t a common technique for music production, but it’s more useful for sound design and creating atmospheric soundscapes. They’re also the people who are likely to appreciate it most. This will be familiar stuff to anyone who’s used to video-editing software. Effects are applied simply by dragging and dropping onto a recording or loop, or by clicking the Event FX button on an audio event. The best new feature is the ability to assign effects to individual audio events, rather than only to channels. Still, as long as you keep an eye on the results of your edits, it isn’t hard to reap the benefit of this feature. Its behaviour gets more complex when one of the clips in a group is trimmed. Splitting a clip applies the split to all in the group, although this leaves the grouping in a slightly haphazard state. Audio and MIDI clips can be grouped together across multiple tracks so they move as one. The introduction of event groups is more straightforwardly welcome. It’s telling that MIDI inputs are disabled altogether by default. Acid Music Studio also supports third-party VST instruments, but anyone who’s spending money on instrument plugins is likely to want more sophisticated MIDI editing facilities than Acid Music Studio offers.
#Sony sound forge audio studio 10 2011 review software
It’s a common feature in other recording software but not really necessary for this one’s bundled virtual instruments, which are relatively simple and not particularly resource-hungry.
#Sony sound forge audio studio 10 2011 review update
This update introduces a Freeze Track button, which bounces down virtual instrument tracks as a WAV file to free up processing power. It’s another welcome addition, but frustrating that it must be set for each track rather than as a global preference.
It’s also now possible to filter the MIDI input to avoid recording unwanted aftertouch and other types of data that isn’t assigned to anything.
It’s helpful when drawing drum patterns with a mouse, but less so when performing with a keyboard, as the relationship between the names and the keys isn’t shown. MIDI editing now benefits from drum maps, which list the name of each sound in a kit rather than showing a virtual MIDI keyboard.